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June 09, 2010, at 10:43 AM MST by DoyceTesterman -
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Composition of the 'Verse \\http://www.serenitymush.com/wiki/images/c/c8/Verse-frontbig.jpg%% From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

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Composition of the 'Verse
http://www.serenitymush.com/wiki/images/c/c8/Verse-frontbig.jpg%%From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

June 09, 2010, at 10:42 AM MST by DoyceTesterman -
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Composition of the 'Verse
http://www.serenitymush.com/wiki/images/b/b1/TheVerseMap.gif%%From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

to:

Composition of the 'Verse \\http://www.serenitymush.com/wiki/images/c/c8/Verse-frontbig.jpg%% From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

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From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the gaming aspects, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus on individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

to:

From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the gaming aspects, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus on individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

http://www.serenitymush.com/wiki/images/b/b1/TheVerseMap.gif%%

June 09, 2010, at 10:41 AM MST by DoyceTesterman -
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From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

to:

http://www.serenitymush.com/wiki/images/b/b1/TheVerseMap.gif%%From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

September 28, 2006, at 09:28 PM MST by wydraz -
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Composition of the 'Verse
From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."

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  • Composition of the 'Verse: From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."
September 28, 2006, at 09:26 PM MST by wydraz -
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  • Composition of the 'Verse: From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by the Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."
to:
  • Composition of the 'Verse: From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."
September 28, 2006, at 09:25 PM MST by wydraz -
Added line 24:
  • Composition of the 'Verse: From graphics in the movie, 'Serenity', as well as from the books, 'Serenity: The Official Visual Companion' and 'The Serenity Role Playing Game' we are presented with a map of the 'Verse which is a star system composed of several stars, of which at least five have orbiting planets. This is supported by the Joss Whedon's shooting script presented in 'Serenity: The Official Visual Companion' (page 113) which describes the map in a scene from one of River's flashbacks, as follows: "Slowly she looks down at her desk. On it is the solar system, glowing lines connecting all the stars and planets."
September 25, 2006, at 06:05 PM MST by wydraz -
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  • Officially, the exact nature of Faster Than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. http://chud.com/interviews/980 Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
to:
  • Officially, the exact nature of Faster Than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* Serenity has FTL capability, and the planets and moons across which the crew travels must be very close together. http://chud.com/interviews/980 Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
March 24, 2006, at 06:37 PM MST by DoyceTesterman -
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Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a _relief_ to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

to:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a relief to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature that's out there sans aliens...if print can do it, why not TV?)

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Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a _deus ex machina_ couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

to:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek, or a number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that JossWhedon Joss? was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

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  • The exact nature of FTL travel has never been explained and any explanation would be as fanciful as pixie dust Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on."
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but thinking the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.

Gaming
From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

to:
  • Officially, the exact nature of Faster Than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. http://chud.com/interviews/980 Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
    • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a stellar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by {{Wash}} suggests orbital motion, despite MalcolmReynolds Reynolds?' comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
    • If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habitable worlds might be terraformed would also be more distant and fill a much broader band of space.
    • There are all kinds of comments consistent with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
    • Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.
    • This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... just a thought
    • There are, of course, MCTheory other theories?.
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but think the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.
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.

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The Unification War
There are two episodes in the Firefly series that show the Unification War. The intended series pilot, "SerenityPilot Serenity?", begins with a battle between the two factions at a place known as Serenity Valley. (It is from this battle that Mal's ship gets its name.) The BrownCoats Browncoats? represent the Independence movement and the {{Alliance}} represent the core worlds fighting to unite humanity under a single government authority. MalcolmReynolds Mal? and {{Zoe}} are fighting for the Independence movement and through a colossal series of apparent bad luck, so many Browncoat officers are killed that Mal, a seargent, assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated and the two sides negotiate peace — while leaving their armies in the field (think casualties).

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The second episode that shows part of the Unification War is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer who appears to have cracked under the strain of battle (he mutters about his arms being missing, even though they're still attached). The Alliance seems to have the upper hand...and a lot of cool toys that you need to run away from quickly.

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Speculation: Strangely, most of the glimpses of the war we've seen so far (July '05) suggest that Browncoat officers have a short survival rate in battle. Combined with the strange clues from River, it might be possible that the Alliance's experiments on her may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

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Gaming
From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus on individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

March 24, 2006, at 05:48 PM MST by Nick -
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Changed lines 6-7 from:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a relief to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature that's out there sans aliens...if print can do it, why not TV?)

to:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a _relief_ to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

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Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek, or a number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that JossWhedon Joss? was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

to:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a _deus ex machina_ couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

Changed lines 14-21 from:
  • Officially, the exact nature of Faster Than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. http://chud.com/interviews/980 Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
    • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a stellar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by {{Wash}} suggests orbital motion, despite MalcolmReynolds Reynolds?' comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
    • If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habitable worlds might be terraformed would also be more distant and fill a much broader band of space.
    • There are all kinds of comments consistent with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
    • Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.
    • This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... just a thought
    • There are, of course, MCTheory other theories?.
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but think the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.
to:
  • The exact nature of FTL travel has never been explained and any explanation would be as fanciful as pixie dust Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on."
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but thinking the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.

Gaming
From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

.

Deleted lines 31-32:

The Unification War
There are two episodes in the Firefly series that show the Unification War. The intended series pilot, "SerenityPilot Serenity?", begins with a battle between the two factions at a place known as Serenity Valley. (It is from this battle that Mal's ship gets its name.) The BrownCoats Browncoats? represent the Independence movement and the {{Alliance}} represent the core worlds fighting to unite humanity under a single government authority. MalcolmReynolds Mal? and {{Zoe}} are fighting for the Independence movement and through a colossal series of apparent bad luck, so many Browncoat officers are killed that Mal, a seargent, assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated and the two sides negotiate peace — while leaving their armies in the field (think casualties).

Deleted line 32:

The second episode that shows part of the Unification War is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer who appears to have cracked under the strain of battle (he mutters about his arms being missing, even though they're still attached). The Alliance seems to have the upper hand...and a lot of cool toys that you need to run away from quickly.

Deleted lines 33-34:

Speculation: Strangely, most of the glimpses of the war we've seen so far (July '05) suggest that Browncoat officers have a short survival rate in battle. Combined with the strange clues from River, it might be possible that the Alliance's experiments on her may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

Changed lines 35-36 from:

Gaming
From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus on individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

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January 29, 2006, at 09:01 PM MST by Formatting -
Changed line 11 from:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek, or a number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

to:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek, or a number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that JossWhedon Joss? was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

Changed lines 17-18 from:
  • Officially, the exact nature of Faster than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. (http://chud.com/interviews/980) Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
    • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a stellar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
to:
  • Officially, the exact nature of Faster Than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. http://chud.com/interviews/980 Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
    • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a stellar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by {{Wash}} suggests orbital motion, despite MalcolmReynolds Reynolds?' comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
Changed lines 22-23 from:
  • This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... ...just a thought
  • There are, of course, MCTheory other theories?
to:
  • This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... just a thought
  • There are, of course, MCTheory other theories?.
Changed line 27 from:

There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity", it starts with a battle between the two factions at a place known as Serenity Valley. It is from this battle that Mal's ship gets its name. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck, all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead headquarters orders them to surrender.

to:

There are two episodes in the Firefly series that show the Unification War. The intended series pilot, "SerenityPilot Serenity?", begins with a battle between the two factions at a place known as Serenity Valley. (It is from this battle that Mal's ship gets its name.) The BrownCoats Browncoats? represent the Independence movement and the {{Alliance}} represent the core worlds fighting to unite humanity under a single government authority. MalcolmReynolds Mal? and {{Zoe}} are fighting for the Independence movement and through a colossal series of apparent bad luck, so many Browncoat officers are killed that Mal, a seargent, assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated and the two sides negotiate peace — while leaving their armies in the field (think casualties).

Changed line 29 from:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer that appears to have cracked under the strain of battle (he mutters about his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

to:

The second episode that shows part of the Unification War is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer who appears to have cracked under the strain of battle (he mutters about his arms being missing, even though they're still attached). The Alliance seems to have the upper hand...and a lot of cool toys that you need to run away from quickly.

Changed line 32 from:

Strangely most of the glimpses of the war we've seen so far (July '05) suggest that Browncoat officers have a short survival rate in battle. Combined with the strange clues from River, it might be possible that the Alliance program that abused her and extended her psychic ability may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

to:

Strangely, most of the glimpses of the war we've seen so far (July '05) suggest that Browncoat officers have a short survival rate in battle. Combined with the strange clues from River, it might be possible that the Alliance's experiments on her may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

January 29, 2006, at 08:35 PM MST by Formatting -
Changed line 19 from:
  • If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.
to:
  • If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habitable worlds might be terraformed would also be more distant and fill a much broader band of space.
December 25, 2005, at 08:00 PM MST by Peter Delmonte -
Changed line 11 from:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

to:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek, or a number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

Changed line 29 from:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer that appears to have cracked under the strain of battle (he mutters that his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

to:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer that appears to have cracked under the strain of battle (he mutters about his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

Changed line 35 from:

From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

to:

From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus on individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

November 04, 2005, at 09:12 AM MST by KillerChihuahua -
Changed line 29 from:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracy, and a commanding officer that appears to have cracked under the strain of battle (he mutters that his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

to:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracey, and a commanding officer that appears to have cracked under the strain of battle (he mutters that his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

November 03, 2005, at 02:11 AM MST by Abel -
Changed line 24 from:
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but thinking the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.
to:
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but think the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.
October 06, 2005, at 12:04 PM MST by mARK -
Changed line 18 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a stellar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
Changed line 27 from:

There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity" it starts with a battle between the two factions at a place known as Serenity Valley. It is from this battle that Mal's ship gets its name. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck, all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead headquarters orders them to surrender.

to:

There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity", it starts with a battle between the two factions at a place known as Serenity Valley. It is from this battle that Mal's ship gets its name. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck, all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead headquarters orders them to surrender.

Changed line 35 from:

From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

to:

From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions, and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

October 03, 2005, at 05:41 PM MST by Ltar -
Changed line 17 from:
  • Officially, the exact nature of FTL travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. (http://chud.com/interviews/980) Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
to:
  • Officially, the exact nature of Faster than Light (FTL) travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. (http://chud.com/interviews/980) Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
August 02, 2005, at 10:12 AM MST by Evil Ray -
Changed line 20 from:
  • There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
to:
  • There are all kinds of comments consistent with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
July 15, 2005, at 07:45 PM MST by Bill R -
Changed line 27 from:

There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity" it starts with a battle between the two factions at a place known as Serenity Valley. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead order them to surrender.

to:

There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity" it starts with a battle between the two factions at a place known as Serenity Valley. It is from this battle that Mal's ship gets its name. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck, all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead headquarters orders them to surrender.

Changed line 29 from:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracy and a commanding officer that appears to have cracked under the strain of battle (he mutters his arms being missing). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from.

to:

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracy, and a commanding officer that appears to have cracked under the strain of battle (he mutters that his arms being missing, even though they are clearly visible). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from quickly.

Changed line 32 from:

Strangely most of the glimpses of the war we see suggest that Browncoat officers have a short survival rate in battle. Combined with the clues from River, it might be possible that the Alliance program that abused her and extended her psychic ability may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

to:

Strangely most of the glimpses of the war we've seen so far (July '05) suggest that Browncoat officers have a short survival rate in battle. Combined with the strange clues from River, it might be possible that the Alliance program that abused her and extended her psychic ability may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

July 15, 2005, at 07:36 PM MST by Bill R -
Added lines 26-32:

The Unification War
There are two episodes in the Firefly series that show the Unification War. In the intended series pilot, "Serenity" it starts with a battle between the two factions at a place known as Serenity Valley. The Browncoats represent the Independence movement and the Alliance represent the core worlds fighting to unite humanity under a single government authority. Mal and Zoe are fighting for the Independence movement and through a colossal series of apparent bad luck all Browncoat officers are killed and Mal temporarily assumes command of the regiment. Although they put up a valiant fight, the Browncoats are ultimately defeated when they back down from Mal's call for more support and instead order them to surrender.

The second episode is "The Message" where short scenes are shown of a battle with Mal, Zoe, a fellow enlisted soldier named Tracy and a commanding officer that appears to have cracked under the strain of battle (he mutters his arms being missing). The Alliance seems to have the upper hand and a lot of cool toys that you need to run away from.

Speculation: Strangely most of the glimpses of the war we see suggest that Browncoat officers have a short survival rate in battle. Combined with the clues from River, it might be possible that the Alliance program that abused her and extended her psychic ability may be part of a larger and more dastardly long-range program to control events. (Note: Larger because River was not old enough to have been part of the war, so if true, there must be more psychic soldiers somewhere.)

May 28, 2005, at 03:13 AM MST by MikeChance -
Added line 23:
March 18, 2005, at 02:49 PM MST by Jae Walker -
Changed line 7 from:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a relief to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

to:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a relief to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature that's out there sans aliens...if print can do it, why not TV?)

March 18, 2005, at 02:49 PM MST by Jae Walker -
Changed line 18 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.
to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speech, to his character, and historical aspects within the show.
March 18, 2005, at 11:39 AM MST by DoyceTesterman -
Changed lines 21-22 from:
  • Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.\\

This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... ...just a thought

to:
  • Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.
  • This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... ...just a thought
March 18, 2005, at 11:38 AM MST by DoyceTesterman -
Changed lines 18-24 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them.

Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.
If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.
There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.\\ This whole process would, of course, take centuries to accomplish... hence the five century leap into the future...
...just a thought

to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. ** Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.
  • If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.
  • There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
  • Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.\\

This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... ...just a thought

March 18, 2005, at 11:37 AM MST by DoyceTesterman -
Changed line 18 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. \\
to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them.

March 18, 2005, at 11:37 AM MST by DoyceTesterman -
Changed line 18 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. \\ \\
to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. \\
March 18, 2005, at 11:36 AM MST by DoyceTesterman -
Changed line 18 from:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. \\
to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them. \\ \\
March 18, 2005, at 11:36 AM MST by DoyceTesterman -
Changed lines 18-33 from:
  • About the lack of FTL in the Firefly universe

(this is more than just a comment, and the topic is discussed elsewhere, so it may need to be moved, assuming you want to keep it...)

JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them.

Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.

If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.

There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.

Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.

This whole process would, of course, take centuries to accomplish... hence the five century leap into the future...

to:
  • JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them.
    Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.
    If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.
    There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.
    Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.\\

This whole process would, of course, take centuries to accomplish... hence the five century leap into the future... \\

Deleted line 24:
March 18, 2005, at 11:32 AM MST by DoyceTesterman -
Added lines 18-35:
  • About the lack of FTL in the Firefly universe

(this is more than just a comment, and the topic is discussed elsewhere, so it may need to be moved, assuming you want to keep it...)

JW may have assumed that if humanity were to leave Earth, the effort involved would require we first locate a solar system with an abundance of potential worlds and moons fit for terraforming, perhaps even having two or three suns (like Centauri Alpha, Beta & Proxima) close enough together to allow a fast interplanetary ship to cross between them.

Also, many of the inhabited 'worlds' in Firefly seem to be the moons of gas giants, and the language of spaceflight used by Wash suggests orbital motion, despite Reynolds comments about the 'edge of space' and 'the galaxy', which relate more to his manner of speach, to his character, and historical aspects within the show.

If these gas giants were larger than (say) Jupiter, many of their moons would resemble Earth in size. Perhaps the central sun is also much larger than our own, meaning that the range of orbits in which habital worlds might be terraformed would also be more distant and fill a much broader band of space.

There are all kinds of comments consistant with the idea that FTL is not available, but that gravity and inertial control technologies or drives, together with suspended animation, are commonplace.

Perhaps the abandoning of Earth was not a scattering among the stars, but a stream of slowboats threading their way to a single well researched and pre-prepared destination.

This whole process would, of course, take centuries to accomplish... hence the five century leap into the future...

...just a thought

January 11, 2005, at 02:33 PM MST by DoyceTesterman -
Changed line 17 from:
  • Officially, the exact nature of FTL travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on." Unofficially, FTL travel does not exist in the Firefly universe, and the planets and moons across which the crew travels are very close together. (http://chud.com/interviews/980)
to:
  • Officially, the exact nature of FTL travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it just works that way: use it and move on." Unofficially, Joss has mentioned that he doesn't *think* FTL travel exists in the Firefly universe, and the planets and moons across which the crew travels must be very close together. (http://chud.com/interviews/980) Then again, Joss also said that science questions make him cry, so take that with a grain of salt.
January 11, 2005, at 01:30 AM MST by DoyceTesterman -
Changed line 17 from:
  • Faster Than Light (FTL) travel does not exist in the Firefly universe, and the planets and moons across which the crew travels are very close together. (http://chud.com/interviews/980)
to:
  • Officially, the exact nature of FTL travel has never been explained Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on." Unofficially, FTL travel does not exist in the Firefly universe, and the planets and moons across which the crew travels are very close together. (http://chud.com/interviews/980)
January 11, 2005, at 01:19 AM MST by CthulJew -
Changed line 17 from:
  • The exact nature of FTL travel has never been explained and any explanation would be as fanciful as pixie dust Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on."
to:
  • Faster Than Light (FTL) travel does not exist in the Firefly universe, and the planets and moons across which the crew travels are very close together. (http://chud.com/interviews/980)
September 14, 2004, at 09:47 AM MST by Cathy Snider -
Added line 5:
Added line 9:
Added line 13:
Added line 19:
July 13, 2004, at 02:59 PM MST by DoyceTesterman -
Changed line 6 from:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a _relief_ to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

to:

Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a relief to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

Changed line 9 from:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a _deus ex machina_ couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

to:

Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a deus ex machina couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

May 03, 2004, at 04:56 PM MST by DoyceTesterman -
Changed lines 1-18 from:

Describe Firefly Universe here.

to:

The appearance of Firefly in 2002 was a breath of fresh air; ignoring the tradition of latex-layered aliens and sterile societies in a formless future, Firefly offers a grittier view of a human frontier that had to reach back into the simpler technologies of the Earth to deal with colonization.

In the future, there are more neat toys, but humanity is essentially the same. (Which, to me, is an encouraging thought.)

No Aliens
Sure, I like aliens, but you don't have to look far in todays television SF market to see that aliens can be both a crutch and a huge liability to a show. Bumpy rubber aliens who act like humans, dwelling in a vastly overpopulated galaxy land such a blow to believability and mystique that it was a _relief_ to see a show that was going to have to get around without them. (It also reminded me of some of the great SF literature thats out there sans aliens...if print can do it, why not TV?)

The Rules
Firefly inevitably relied on the notion of a created/extrapolated world that *has* to hang together. By ditching not only aliens but much of the stuff that Buffy, Farscape, Trek or number of other genre shows have leaned on (time travel, telepathy, alien dimensions, et cetera) I felt that Joss was promising a story where he wouldn't cheat -- where a certain degree of realism was guaranteed, where a _deus ex machina_ couldn't be trotted out for a cheap thrill, and where the drama had to come from the story.

Room to Grow
Yes, some of the setting details have been left vague:

  • "Earth got used up..." can mean many things. The technology of terraforming worlds is clearly not perfect, so you have a spectrum of colonial worlds ranging from plague-infested rat holes to clearly-privileged worlds with all the latest advantages of technology.
  • The exact nature of FTL travel has never been explained and any explanation would be as fanciful as pixie dust Ė as with much of the technology of the setting the 'rules' are: "it works: use it and move on."
  • Fashion is a comfortable blend of looking backwards for something well-established and scavenging the leftovers of the current mix of religions and cultures. I canít help but thinking the mess on the Firefly was one of the cheapest sets to dress in the history of science fiction (and I say that with some affection for the job they did). The stage is larger and more than one world may be involved in a plot, but you can basically step into the Firefly universe and find a comfortable place to spend some time.

Gaming
From the first episodes I saw Firefly as a rich world for roleplaying. 99% of any SF aliens are transparent analogs of familiar peoples (and usually racist versions of those familiar cultures). In the 'verse, humans are the good guys and humans are the bad guys; thatís easy to understand and follow. For the FireflyGaming gaming aspects?, there is enough conflict to fuel hundreds of stories. There are dozens of choices for lifestyles and options for character development. In working on a Firefly game, I tried to work out a simple gaming engine that focused on basic mechanics for knowledge, actions and tools (including weapons). I enjoy games and settings that focus in individual initiative and freedom rather than a massive rules set, and Firefly is definitely that kind of setting.

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