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Instant Improvement

If you roll a matched success OR failure on a major skill check the skill you rolled against goes up by 1 immediately; this can only happen once per session per skill. Stats do not improve this way, only skills.

Experience Points

When you participate in a session, the GM grants you experience points. These points can be spent to improve stats and skills at the end of a session or can be saved to spend later. Raising a skill by 1 costs 1 XP. Raising a stat by 1 costs 2 XP. You canít spend more than 3 XP on a single skill or 2 XP on a single stat in a single session.

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Page last modified on February 15, 2007, at 12:59 PM MST